It has been 2 weeks since OhBoard’s launch on December 22nd, so I’d love to share some numbers with you guys.
I actually don’t consider this as a bad score. It is pretty good since Chrome Web Store is still at its super early stage, not that many people had even heard about the Web Store yet.
Lost Decade Games, the developer behind Onslaught! Arena, an arcade style game on Chrome Web Store, was generous enough to share their first week’s results. They made a total of 21 sales in the first week, it was about 4 times better than mine. But their app was launched on day 1 (when all the traffic was coming in), initially featured by the Store (gave more exposure), and more complex to make (a lot of graphic involved). In comparison, OhBoard was launched 2 weeks after the debut of Chrome Web Store, never listed on the homepage, and relatively simple to develop.
Besides, I am battling on the long-term success of OhBoard, with the future debut of Chrome OS and the continuous growth of Chrome in mainstream. I think the sales will get better and better progressively.
Another thing I want to add is I still didn’t put in full force for promotion. I launched the minimal version of OhBoard and exclusively talked about it on Twitter and Forrst, which brought me couple nice sales. Then I went back and started working on a really important feature, image export (I posted a preview last night). There aren’t so many customers right now, so it’s the best time to iterate before many new buyers complain.
In this next couple weeks, I will continue to share my sales record, as well as traffic/conversion numbers.